OFF-WORLD OVERDRIVE

FIFTH GROUP PROJECT AT THE GAME ASSEMBLY

A FAST-PACED ACTION ADVENTURE ON AN UNCHARTED BIONIC PLANET.
YOU PLAY AS A PROTOTYPE KILL-BOT, BEING EVALUATED BY YOUR MANUFACTURERS ON EARTH. IN ORDER TO FULFILL YOUR MANUFACTURED DESTINY, KILL AS MANY CREATURES IN THE LEAST AMOUNT OF TIME TO GET AN S+ RATING. OR SUFFER THE CONSEQUENCES...

MY CONTRIBUTION


  • LEVEL DESIGN
  • GAME DESIGN
  • PLAYTESTING

SPECIFICATIONS


  • GENRE: TOP-DOWN ADVENTURE GAME
  • CREATED IN 8 WEEKS HALF-TIME.
  • ENGINE: TGA2D
  • LEVEL EDITOR: TILED / .JSON

TEAM

LEVEL DESIGN
GABRIEL HECTOR
NIKLAS OLSSON




PROGRAMMING
CASPER MÅRTENSSON
CHARLIE BERNER
EDIT HANSSON
JENS BERG

JONATHAN MICHAELI
TOBIAS GRÖNWALL

ART
ALBIN CANBÄCK

DISA PERSSON
ERIK QUINN



ANIMATION
ALFRED EGNÉR
HENRIK SVENSSON-DALGREN

VERONIKA MOSSUM